{
 "name": "Lunatic Fling",
 "tagline": "Newtonian space combat in a new sector every day",
 "description": "Newtonian space combat in a new sector every day.\n\nThere's no friction in space: thrust and you keep going, in that direction, until you thrust the other way.\n\nBUILT FROM PARTS. HELD TOGETHER BY HOPE.\nHits land where they strike. Lose a wing and the ship drags toward the one you've got left. Lose the fin and every turn keeps on turning. Crack the canopy and your scanner flickers. Limp home to the harbor in your escape pod (before running out of air) and it bolts the missing pieces back on and restocks and repairs your ship.\n\nWHAT BREAKS OFF KEEPS FLYING\nShattered enemies, torn wings and split asteroids all become real wreckage, with their own mass and momentum. Knock a chunk into an enemy and you've started a chain reaction. Match speed with the gold pieces to scoop them up as scrap, then spend it in the harbor shop.\n\nSLINGSHOT IT. ORBIT IT. TRY NOT TO TOUCH IT.\nSome sectors hide a black hole. Use it to steal speed, fling enemies into it, or fall in yourself, stretched to spaghetti in slow motion.\n\nTODAY'S SECTOR\nEvery day at midnight UTC, a new sector of space: binary stars, asteroid belts, ringed giants, nebula storms. The same sky for every pilot on Earth, and one run to make it count. Share your result when you're done.\n\n• Eight weapons to grab, one at a time: spread shot, tail gun, homing seekers, chain lightning, a burning laser, a harpoon for hook-and-fling, a pocket singularity and the legendary Sunbreaker.\n• Six kinds of enemy, launched in waves by a hive that comes back stronger every time you break it.\n• A live soundtrack that changes style every level and plays along with your fight.\n• Cel-shaded 3D. Portrait or landscape. Touch, game controller or keyboard.\n• Free to play. No ads, no tracking. The optional Pilot's License, a one-time purchase, posts your scores to the Game Center world leaderboards and unlocks seven paint schemes for your ship.\n\nGo on. Fling it.\n\nA tribute to Lunatic Fringe, the space game Ben Haller wrote for Berkeley Systems' After Dark in 1991. Not affiliated with or endorsed by them.",
 "url": "https://debuts.app/apps/lunatic-fling",
 "category": "Games",
 "platforms": [
  "iPhone and iPad"
 ],
 "pricing": "free",
 "use_cases": [],
 "audience": [],
 "links": {
  "app_store": "https://apps.apple.com/us/app/lunatic-fling/id6817621074",
  "google_play": null,
  "website": "https://lunaticfling.com"
 },
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 ],
 "claimed": false,
 "verified": false,
 "maker": "Axiomic, LLC",
 "upvotes": null,
 "followers": null,
 "rating": null,
 "ratings": 0,
 "awards": [],
 "launches": [],
 "ai_ready": 78,
 "badges": {
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  "award": "https://debuts.app/badge/lunatic-fling?type=award",
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 }
}