{
 "name": "UBOOTSIM",
 "tagline": "November 1941",
 "description": "November 1941. The Strait of Gibraltar. You command a Type VIIC U-boat: 67 metres of steel, four bow tubes and one at the stern. On the horizon, smoke from a convoy: five freighters and a tanker, guarded by a destroyer and two corvettes. Your mission: sink as much tonnage as you can and make it home alive.\n\nUBOOTSIM is a World War II submarine simulator made to be enjoyed at your own pace. Every attack is a small game of chess between you, the convoy and its escorts.\n\nHUNT\n- Attack periscope and bridge binoculars, with 1.5× to 6× zoom, a bearing scale and an automatic 360° sweep.\n- A living daylight sea: swell, whitecaps, clouds, sun glitter and funnel smoke that gives the convoy away long before its hulls.\n- Hydrophone to hear propellers while submerged: slow, heavy merchants and fast escorts. An audible alarm sounds for every new contact.\n- Tactical chart of the Strait with its coastline, grid, bearing ring, contacts and wakes. Tap a point and the helm and periscope turn towards it.\n\nSTRIKE\n- Lock the target, take bearing and range marks and let the Torpedo Data Computer (TDC) find the solution. When the button turns green: fire!\n- Fine-tune the target's range, course and speed by hand, or switch on the automatic TDC for a more relaxed game.\n- Spreads of 1, 2 or 4 torpedoes, a stern tube and real-time reloading, one tube at a time.\n- Follow every torpedo with its wake, its countdown and a tracking window that zooms in for the last seconds. And, just as in 1941, some pistols fail.\n- On the surface, the 8.8 cm deck gun: tap the ship, wait for the green ring and fire. The crew corrects their aim with every hit.\n\nSURVIVE\n- After the first hit the convoy raises the alarm, turns and speeds up, and the escorts come after you with ASDIC and depth charges.\n- Go below the thermal layer, run silent, change course after every pass and keep an eye on your hull and battery.\n- Underwater side view: your U-boat angled as it dives, enemy hulls above you with the metres beneath their keels, and depth charges falling and bursting all around.\n- While you run on the surface a patrol aircraft may appear. If it spots you, it attacks and radios the destroyer. Dive in time… or shoot it down with the deck gun.\n\nA SUBMARINE YOU CAN FEEL\n- Diving depends on your speed: at full ahead the boat dips its bow and goes down at an angle; stopped, it barely sinks.\n- Alarm bell and the call of \"Dive! Dive!\" as you submerge, and \"Surface! Surface!\" as you come up.\n- Diesels rumbling on the surface and electric motors humming underwater, higher-pitched the faster you go.\n- The blast of compressed air at launch, the whistle of running torpedoes, explosions, ASDIC pings against the hull and depth charges that grow louder the closer they burst.\n\nSHIPS WITH CHARACTER\n- Freighters from different shipping lines, with coloured funnels, lifeboats and cargo derricks.\n- A long, low tanker: the big prize.\n- A fast, camouflaged destroyer with four guns, and two corvettes that never stop circling the convoy.\n- The more you zoom, the more you see: windows, flags, pennant numbers on the bow and fires when you hit them.\n\nFOR EVERY COMMANDER\n- Time compression from 1× to 32×, dropping back to 1× automatically at any danger.\n- \"Show all ships\" mode to learn the game.\n- Built-in quick guide in English and Spanish.\n- Scalable display: stretched to fill the window or proportional, as you prefer.\n- For iPhone, iPad and Mac, with a native Mac version and keyboard controls.\n\nShip names are fictional. UBOOTSIM is a game: it simplifies reality to make it playable, while staying true to how war at sea was fought in 1941.\n\nGood hunting, Commander!",
 "url": "https://debuts.app/apps/ubootsim",
 "category": "Games",
 "platforms": [
  "iPhone and iPad"
 ],
 "pricing": "free",
 "use_cases": [],
 "audience": [],
 "links": {
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  "google_play": null,
  "website": null
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 "maker": "Pablo Kessler Saiz",
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 "followers": null,
 "rating": null,
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 "ai_ready": 78,
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