Marea: Sea of Pirates
Not claimedRaise the sails and head out into a whole sea
By Fadrique Alvarez De Toledo Abaitua · GamesWhy we expect it: A calm, ad-free pirate sea with clear one-button combat and rich open-world detail makes a compelling debut.
About
Raise the sails and head out into a whole sea. In Marea you captain your own ship: no rush, no ads and no purchases, just a sea that always has something on the horizon.
Sail between twenty islands with your thumb, feel the wind in the sails and make the call on every trip: head back to port to sell your haul, fish for a while, or go looking for a fight?
AN OPEN SEA WITH OTHER CAPTAINS • Set out into the open sea and cross wakes with other players, each with their own ship and name. • Two calm AI captains always sail it: they trade, fish and drop anchor; fire on them and they fight back. • Alliances, a white flag when you set sail and a black flag for those who sink others. You choose when to fight.
ONE BUTTON, ONE BROADSIDE • Tap CANNONS to fire the side that best bears on the nearest target. Hold and drag to aim by hand: the dotted arc follows the real trajectory of the ball and the ring lights up when it will hit a hull. • Guns fire in sequence from bow to stern, the ship heels from the recoil and the smoke hangs in the air. • If you go down, your cargo stays afloat: sail back for it.
ARENA DUELS • One on one, two on two or free-for-all, with the tide against you and the arena's own chart. • Everyone sails the same ship: the better sailor and gunner wins.
BEASTS OF THE DEEP • The kraken can rise on any voyage: the water turns black and tentacles grab the hull. At night, by lantern light, it is twice as frightening. • The megalodon shows its fin, circles… and leaps.
THE END OF THE WORLD • The sea ends in a waterfall plunging into a storm of mist, with huge tentacles rising from it. Look over the edge… but cross it and you won't come back.
SINK FORTS • Forts that light up on the horizon, ghost ships and a wreck that rises from the deep. Real sinking: the hull goes under and the cargo stays afloat.
CATCH 150 FISH • A fishing minigame of its own: drop the hook, dodge the jaws and reel up a full hook. • Coastal fish, deep-sea fish, fog and night fish, and seasonal fish that only bite for a few weeks. • Records, treasure maps and a logbook with a drawing for every species.
DRESS UP YOUR SHIP AND YOUR CAPTAIN • 74 cosmetic pieces: sails, emblems, hulls, flags, lanterns, figureheads, wakes, colored cannon fire and captains. • A portrait frame that grows with your level: rope, brass, silver, gold, jewels and legend. • Everything is earned by playing. Looks are just looks: never an advantage.
A STORY AND THREE GUILDS • Follow Captain Marea's message in a bottle, chapter by chapter, from home waters to the Sea of Bones. • Rank up with the Merchant Guild, the Bone Hunters and the Lighthouse Society by doing whatever you enjoy.
MADE FOR YOUR PHONE • Played in portrait, with your thumbs; real recorded sounds. • No account needed: play as a guest and your game is saved on your phone. • No ads, no in-app purchases and no tracking.
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