MiniModeler
Not claimedModel, sculpt and render in 3D — right on your iPad or iPhone
By Mathias Buchholz · Photo and videoAbout
Model, sculpt and render in 3D — right on your iPad or iPhone.
Mini Modeler takes you from a simple cube to a photoreal image in one app. Shape every face, edge and point, sculpt organic forms with Apple Pencil, add real materials, then render with a built-in GPU path tracer. Everything runs on your device: no account, no subscription, no internet connection needed.
BUILD • Start from primitives or draw your own: Lathe, Tube, Line, Bezier curves, Polygon and 3D Text • Mirror, Array and Boolean modifiers; merge, separate, group and parent objects • Shell, Deform, Lattice and Remesh to reshape a model in seconds • Subdivide, or use live Subsurf smoothing for clean, rounded forms • Reference images and a Measure tool in real-world metres
EDIT EVERY DETAIL • Vertex, edge, face, object and sculpt modes, with tap, box and lasso selection plus loop, ring and path selection • Extrude, Inset, Bevel, Knife, Plane Cut, Bridge, Loop Cut, Slide, Fill and Spin (around any axis or edge) • Path Extrude along lines or Bezier curves, with a live preview • Proportional editing, snapping, numeric entry and an adjustable transform gizmo • Undo and redo for every edit, and two-finger tap to undo • Quad View for working in several views at once
SCULPT AND PAINT • 14 sculpt brushes — Draw, Clay, Layer, Inflate, Grab, Snake Hook, Swirl, Smooth, Flatten, Scrape, Trim, Pinch, Crease and Mask — with symmetry and Smooth All • Paint vertex colours and paint directly onto textures • Built for Apple Pencil: pressure sensitivity, hover preview, double-tap, and squeeze on Apple Pencil Pro
MATERIALS AND UV • Colour, metalness and roughness per object, with a live preview sphere • Image textures for base colour, roughness, normal, metallic, transmission and emission • Procedural Checker, Noise and Voronoi patterns that need no UV unwrap and never show a seam • Quick UV projections, seam-based unwrap and a UV Editor • Clearcoat, sheen, anisotropy and subsurface scattering for car paint, fabric, brushed metal, wax and skin
RENDER WORKBENCH • GPU path tracing (Metal) side by side with an interactive 3D camera view • Camera objects, depth of field with real f-stops and tap-to-focus • Lights and image-based lighting with your own HDRI • HDRI, black or transparent background — perfect for product cut-outs • Draft, Preview and Final quality, adaptive sampling and denoising • Render queue, turntable sequences and a gallery that keeps your renders • Export renders as PNG or EXR, or save them straight to Photos
OPEN FORMATS • Open and save STL and OBJ, ready for 3D printing and other apps • Export glTF / GLB with PBR materials for web viewers and game engines • Save and reopen your complete scenes
MADE FOR TOUCH AND KEYBOARD Radial menu, movable tool palette, light and dark themes and keyboard shortcuts when a keyboard is attached. The layout adapts to iPad and iPhone, in portrait and landscape.
PRIVATE BY DESIGN No ads, no tracking, no data collection. Your files stay on your device.
An iPad with an M-series chip is recommended for large scenes and long renders.
People rate it
Sign in to rate this app. Honest is what counts.
No ratings yet. Tried it? Be the first to rate it.