Game Dev Factory
Not claimedRun your own game studio, from a garage in 1983 to the top of the charts
By Patrik Liao · GamesWhy we expect it: A clever blend of studio management and playable game creation, with a clear hook and a thoughtful description.
About
Run your own game studio, from a garage in 1983 to the top of the charts.
Pick a genre and a theme, choose the controls, design the cast, rules and twists, then steer your team through concept, graphics and sound. Critics score every release, players buy it (or don't), and rival studios fight you for the charts.
And then you play it. Every game you make is a real, playable mini game: a shooter, a racer, a platformer, a puzzle or a rhythm game. Polish the graphics and it looks better. Nail the sound and it gets music. Make it fun and it gets combos, waves and power-ups. Rush it and you'll feel it.
- Design every game: genre, theme, controls, cast, rules, twists, logo and music. - Play everything you release, and stream your launches to sell more. - Hire, train and rest your team: tired leads make more bugs. - Contract jobs, era challenges, rival releases and a yearly awards show. - Money matters: rent, wages, debt and flops. Build hits or go broke. - Choose a 10, 20 or 30-year career, then get your final ranking. - No ads, no in-app purchases, no tracking. Plays offline.
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