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Load Bearing

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Di DSST LLC · Giochi
Punteggio Debuts 84NuovaSii il primo a valutarla

Perché ce lo aspettiamo: A clever falling-block roguelite with a distinct job on every floor and a thorough, well-explained description.

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In breve

Load Bearing is a falling-block roguelite where a construction crew builds ten-floor towers, with each floor presenting a different job and each Collapse narrowing the well. It suits players who like tile-stacking puzzles with deck building, unlockable pieces, and head-to-head matches against friends or strangers. One standout feature is the Duo layout for foldable iPhones, which splits the well from the controls across the top and bottom halves.

Riepilogo di Debuts, basato sulla scheda dell'App Store.

Informazioni

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Load Bearing is a falling-block roguelite about a construction crew. Every run is a ten-floor building, every floor is a different job, and every Collapse narrows the well you are building in.

A DIFFERENT JOB ON EVERY FLOOR Lay the foundation. Clear someone else's debris. Finish a punch list against the clock. Survive a material shortage on the pieces you have left. Fill a row edge to edge and it clears; leave a gap and it holds. Bank your Collapse charges, then spend them on the one drop that closes the whole stack.

BUILD YOUR OWN DECK OF PIECES Your pieces are a deck, not a random stream. Between floors, spend your pay in the yard: new shapes from two-block scraps to seven-block monsters, relics that bend the rules, and tools like Cut, Settle and Pour. Scrap the shapes you hate. Design your own in the Fabricator.

BEAT THE FOREMAN IN HIS OWN WELL Twenty Building Codes, each harder than the last. Every fifth one ends with a foreman who wants to see if your work holds: one shared well, alternating turns, and the row he built to nine is yours if you drop the tenth. When you are ready, play a real person: a friend by their code, or whoever is waiting.

MADE FOR IPHONE DUO Open it flat and the whole site fills the tall display. Half-fold it like a tiny laptop and the game splits at the hinge: the well, your stash and your next pieces stand on the top half, and a full set of controls, Collapse and your items sit on the bottom, under your thumbs. iPhone and iPad layouts are built just as carefully, with touch, keyboard and controller support.

RAISE A CITY, LEARN THE TRADE Every finished run adds a tower to your skyline. Coins you bank raise your rank in the trade and buy perks that change how every run starts, and you can switch them off when you want the harder climb.

- Twenty Building Codes and a foreman at every fifth - Pieces from two to seven blocks, plus the ones you design - Relics, tools and perks that stack into very different runs - Head to head against a friend or a stranger - Foremen with their own voices - No ads. No in-app purchases. Buy it once, it's yours.

Build to code.

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Come l'IA e le persone scoprono Load Bearing su Debuts
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