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Warlords of the Three Kingdoms

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The Han is falling

By Hubertus Putu Widya Primanta Nugraha · Games
Debuts score 79NewRate it first
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About

The Han is falling. Warlords carve the land. Your first duty is to put down the Yellow Turbans.

Warlords of the Three Kingdoms is a text RPG for the few minutes you have: run a campaign, collect from your cities and territories, raid a rival, and the day's orders are done.

RAISE SIXTY SIX GENERALS Guan Yu, Zhuge Liang, Lu Bu, Cao Cao, and sixty two more, each with a portrait painted for the game. Recruit them in the Tavern, win them on campaign, or petition the Court. Star them up with their shards.

ARM THEM AND FILL THEIR RANKS Arm each General with a weapon, armor, a mount, and two treasures. Level your gear, forge spare pieces into finer ones, hire troops for each General's company, and set a bodyguard at his side. One Combat Power figure shows the strength of your line.

FIGHT THROUGH THE CHRONICLE Eighty campaigns in eight chapters, from the Yellow Turban Rebellion onward. Master each for its stars and its rewards.

CONQUER THE LAND OF HAN Forty cities across the thirteen provinces of Han, each held by a warlord. Besiege them one by one. Raise a city's level and its walls, name a governor, and garrison it with your Generals. Its stores fill while you are away. At home, farmsteads, markets, and more earn Copper too: collect it, and bank it before a raider takes it.

RAID RIVAL WARLORDS Take Copper and Honor from real players near your level, or raid the stores of their cities against walls and garrison. Strike back at whoever raided you, put a price on a rival's head, or claim a bounty on someone else's.

SWEAR TO A KINGDOM At level 5, serve Wei, Shu, or Wu. Every week the Kingdoms war for Honor and for the provinces of the map, and the winners share the spoils: the Kingdom that leads a province collects more from its cities there the next week. Spend your Merit on frames and Generals.

SWEAR AN OATH From level 10, swear an oath with one or two other warlords. Each brother adds 2% to the others' attack and defense. Brothers lend Generals to hold each other's cities, hear of each other's deeds, and avenge each other's raids.

PLAY IN MINUTES Energy refills while you rest. Five daily orders, a login streak, and the weekly war give every visit a purpose, and each new feature explains itself the first time you open it.

Free to play, with optional purchases: Jade packs, and the Imperial Seal, a subscription (monthly or annual) that brings Energy and Stamina every 2 minutes instead of the usual wait, 50 Jade a day, 12 hours of territory and city stores, no treasury fee, a larger retinue, and a portrait of your own. The odds of every summon are shown in the game before you summon.

The Imperial Seal renews automatically at the end of each period unless you cancel it at least 24 hours before. Payment is charged to your Apple Account at confirmation; manage or cancel it in your Apple Account settings.

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