App-ikon for Exchange Office: Sirkeci

Exchange Office: Sirkeci

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Sirkeci, since 1987

Af Orhan Ege Bilge · Spil
Debuts-score 78NyGiv den første bedømmelse

Derfor forventer vi det: A distinctive Istanbul money-checking game with layered decisions, five endings and a replayable Decision Map offers genuinely fresh, well-explained appeal.

Exchange Office: Sirkeci skærmbillede 1Exchange Office: Sirkeci skærmbillede 2Exchange Office: Sirkeci skærmbillede 3Exchange Office: Sirkeci skærmbillede 4Exchange Office: Sirkeci skærmbillede 5Exchange Office: Sirkeci skærmbillede 6Exchange Office: Sirkeci skærmbillede 7Exchange Office: Sirkeci skærmbillede 8Exchange Office: Sirkeci skærmbillede 9Exchange Office: Sirkeci skærmbillede 10

Om appen

Sirkeci, since 1987. The till is yours. So is the exchange rate.

Run a small Istanbul exchange booth. Customers slide fictional Dolaro, Evro and Lira across the counter. Inspect the money, make the right call and earn the rent by 6 p.m. Play on iPhone or spread out at the iPad inspection desk.

CHECK EVERY BILL Use UV for security strips, backlight for watermarks and a loupe for microtext. Compare serials with the stolen list, inspect both sides and check IDs. Look beneath the top note in layered stacks. Ask for missing papers or hold a customer during a power cut. Missing paperwork is not forgery.

TEN DAYS, FIVE ENDINGS News moves rates; from day seven, updating the board is your job. Forgers offer envelopes and inspectors arrive in disguise. At night, settle bills, money for Mum and food for the street cat. Your choices shape five endings.

The first campaign unfolds over real days. Pay overtime with earned till money, never real money, or practise while the shutter is down. Complete jobs, pin a goal and climb twelve ranks. After the campaign, use the Decision Map to return to a recorded morning and try another path in a separate replay. Your real till, endings and records stay intact. Checkpoints are recorded as you pass days in this version.

A NEIGHBOURHOOD THAT KEEPS TALKING After the campaign, finish ordinary free shifts with at least five decisions to open new visits from Nermin, Cemal and Kaan. Each has three visits; your first choice changes later conversations. Read again and listen to their Turkish or English voices. Occasionally, regulars notice a decoration you own and display.

TAKE THE NIGHT WATCH Three warning allowances, 90-second stages and up to eight stages. Only a wrong decision costs an allowance. Choose a benefit with a trade-off between stages and aim for a separate local best. Retry immediately for free. Unlocks after the campaign.

FOLLOW YOUR PAPER TRAIL In Money in Circulation, a note you accepted returns. Compare your actual receipt, witnesses and documents across three connected visits. Forgers also adapt to tool habits in completed campaign shifts; the newspaper explains the focus. Newly taught checks, Daily records and friend challenges stay protected.

TWO PEOPLE, ONE DESK Shared Shift has four untimed cases for two people on one device. One checks money, the other papers; share findings and decide together. Use side-by-side desks on iPad or pass a narrow-screen device between you. No internet needed.

MAKE THE OFFICE YOURS Save four local profiles with your owned theme, companions, radio, stamps, tools and windowsill. Turn your office into a postcard to share. Preview cosmetics in the Shop and try each eligible unowned item for one fresh shift, once per item. No purchase starts a trial. Finishing, leaving or closing the app ends it.

MORE AT THE OFFICE • Mistake journal, tool lessons and apprentice certificates • 12 rare banknotes, keepsakes and three neighbourhood projects • Marathon: three shifts and benefit/cost choices • Rival office: three opponents and three-match series • Friend challenges: the same shift, shared codes and first results • Boss's desk: five days of stock, orders and separate capital • Linked cases: six investigations in The Last Train and Two Shores • Daily Shifts, protected streaks and Game Center leaderboards

Night Watch, neighbourhood visits, Decision Map, Daily/free shifts, Marathon, Rival, friend challenges, Boss and linked cases unlock after the campaign. Rare notes begin on day three.

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