App-ikon for IceShift

IceShift

Ikke gjort krav på

The sea is your board

Af DATOBO KLG · Spil
Debuts-score 82NyGiv den første bedømmelse

Derfor forventer vi det: Clear rules, distinct ship roles and a no-ads tactics concept make this a compelling debut.

IceShift skærmbillede 1IceShift skærmbillede 2IceShift skærmbillede 3IceShift skærmbillede 4

Kort fortalt

IceShift is a turn-based tactics game set on an arctic sea, where each side commands ships with fixed roles and can drop icebergs to block lanes. It suits players who like deliberate, planning-heavy games, whether against a bot, a friend on one device, or opponents online. One notable detail is that a flagship can never be fully walled in by ice.

Resumé fra Debuts, baseret på app-siden i App Store.

Om appen

The sea is your board. The ice is your weapon.

IceShift is a turn-based tactics game played on an arctic sea. No dice, no hidden cards — everything is on the board, and the only thing between you and the win is whether you saw one move further than your opponent.

FOUR SHIPS, FOUR ROLES In Tactics mode, each side commands five ships with four distinct roles: • Lancer — charges up to three squares straight ahead. • Scout — slips one square forward or up to two diagonally. • Breaker — covers two squares in any direction and smashes through ice. • Envoy — moves just one square at a time, but it is your flagship. Get it to the far shore, or capture your opponent's, and the match is yours.

THE ICE CHANGES EVERYTHING Every player holds a handful of icebergs and can drop them anywhere on the water — sealing a lane, forcing a detour, trapping a ship in open water. The one rule: you may never wall a flagship in completely. And a Breaker can clear what you set, so no blockade holds forever.

CLASSIC MODE The roles fall away and it becomes a race: two, three or four ships per side across three board sizes. Whoever runs the gauntlet first wins.

PLAY YOUR WAY • Solo against the bot, from Sailor to Admiral. • Two players on one device — the view turns to whoever moves next (or stays put, your choice). • Online against players worldwide through Game Center. Every move runs on a 20-second clock; let it run out twice and the match is lost. Turn-based, so a game can also stretch across the day.

TWO FLEETS Command Steel — modern warships and carriers — or Sail — longships, schooners and galleons. Every ship carries a role marker above its hull, on a living 3D sea with drifting fog, low evening light and ice that never sits still.

No ads. No in-app purchases. No data collected.

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