Forgotten Town
Sin reclamarA little town
De BURAK YILMAZ · JuegosPor qué la esperamos: Its evidence-driven mystery layered over a cozy merge loop gives it a distinctive hook worth exploring.
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A little town. A missing story. Yours to find.
Forgotten Town is a cozy merge adventure with a real mystery underneath it. Merge everyday objects into better ones, deliver what each repair needs, and bring a hundred and fifty abandoned places across fifty regions back to life — from an old house and its walled garden to a sunbeam motel, a police station, a train station, a cabin by the lake, and on toward the dam that was never going to fail.
Every object you restore leaves something behind. A photograph. A ticket stub. A ledger nobody closed. Pin them to the evidence board, meet the suspects, and work through a hundred linked cases, each one turning the town's quiet story a little further. A wrong answer never locks you out.
WHAT IS INSIDE
- 2500 orders across 50 regions of 50 levels, each with its own items, costs and rewards, then repeatable town orders once the story is told - 150 restoration areas, each with three illustrated states as you repair them, plus finishing touches to make each one yours - 100 linked cases built from evidence you actually earned, with suspects and clues on an evidence board for every region - 18 merge chains across 101 item tiers, each tier announced the first time you make it - Burst production, so a full energy bar can go out in one tap instead of twenty - Daily tasks, a weekly task and a seven-day lantern streak - The Forgotten Archive of collectible evidence, a new Weekly Mystery every Monday, five story seasons and a Records page, all open after the story and all optional - Original music and sound, written for this town - 16 languages, including full right-to-left Arabic
PLAY IT YOUR WAY
The whole game works offline. Continue as a guest and you need no account, no payment and no advertisement to reach the end. Sign in with Google, Apple or email only if you want your town to follow you to another device.
Energy sets the pace of a session. It refills on its own over time, and every chapter and every finale gives some back. When you want more right now, a rewarded advertisement (up to three a day), a few gems or the store can refill it. Nothing is ever walled off.
HONEST ABOUT ADS
Levels 1 to 5 have no advertisements at all. From level 6 you may choose to watch a rewarded advertisement for extra energy or a bigger level reward — only ever because you tapped it. Occasional advertisements between levels begin at level 21 and never interrupt a merge, a conversation or a case reveal. There are no banner advertisements and none when the game opens.
Remove Ads is a one-time purchase that permanently stops every forced advertisement. It deliberately leaves the optional rewarded ones available, in case you still want the energy.
No subscriptions. Ever.
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