Icono de la app Last Launch: Card Duel

Last Launch: Card Duel

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Only one rocket will ever lift off — and it takes minutes to decide which

De Alexey Zhirov · Juegos
Puntuación de Debuts 79NuevaSé el primero en valorarla
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Only one rocket will ever lift off — and it takes minutes to decide which.

A turn-based card duel: two rockets on facing pads, one deck per battle and a choice every turn. Red cards hit the enemy rocket, blue cards repair yours, raise armor and speed up your income. Attack and materials build up on their own — strike now or save for heavy gear, that call is yours.

WHAT IS INSIDE — 15 campaign sectors, from the icy Landfall to the Last Launch — 15 enemy commanders, each with his own style and his own planet — 19 cards: infantry, vehicles, repairs, armor, jamming and sabotage — 6 commander skills: burn, salvo, cover, pierce, cutoff, boost — 7 daily battle rules and a streak for days in a row — 5 squad levels: your favourite cards grow with you — 3 card sets, 9 rocket models and 4 card backs

DAILY BATTLE A new battle with a new rule every day: more armor, fragile rockets, boosted generators, veterans only or recruits only. The squad is issued the same for everyone, only the first run counts, and days in a row add up to a streak.

THE COMMANDER DECIDES Your commander has his own card in the deck and one active skill. It changes how that card strikes and is picked to answer the enemy: a salvo is enough for one, another falls only to pierce.

EARNED, NOT BOUGHT The Militia and Machines card sets, card backs and rockets are unlocked with points earned in battle. A set changes how the deck looks, never how strong the cards are: the battle turns on how you play it.

ALSO — Plays offline, except for showing ads — Russian and English — No in-app purchases — A reward video for a score bonus is optional; skipping it costs you nothing — Gesture controls: swipe a card up to play it, down to discard

Privacy policy: https://app.jamkod.ru/lastlaunch/privacy

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