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STACKPUNK

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The blocks are familiar

De Tuttifrutti AS · Juegos
Puntuación de Debuts 80NuevaSé el primero en valorarla

Por qué la esperamos: A clever twist on falling-block puzzles, with witty writing and a clear strategy hook.

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En resumen

STACKPUNK is a falling-block puzzle game where reward cards change your tools, scoring, and board, and bosses add new rules such as disabling piece rotation. It suits players who enjoy puzzle strategy with run-building and varied challenges, offering 150 reward cards, eight worker classes, and 28 bosses. It stands out for its quirky workplace setting in the town of Stackburg.

Resumen de Debuts, basado en la ficha de la App Store.

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The blocks are familiar. Management is the problem. Place the pieces. Clear the lines. Keep the stack under control.

A perfectly reasonable job - until someone puts a boss in charge.

STACKPUNK combines falling-block puzzling with run-shaping reward cards and bosses that change how you play. Welcome to Stackburg: a soot-covered town of strange machinery, ambitious workers, and thoroughly questionable workplace practices.

Build a strategy, not just a stack Choose rewards that change your tools, your scoring, and the board itself. Discover combinations, take calculated risks, and turn a difficult shift into something that works your way.

Unleash lightning to clear the board. Turn your stack into jewels and feed it to a black hole. Sometimes the answer to an overcrowded workplace is a small astronomical incident.

Just when you have a plan, meet management Bosses bring new hazards, restrictions, and complications. CryoLOCKED takes away your ability to rotate pieces. Other encounters have their own ideas about what your shift was missing.

Learn the rule. Rethink the plan. Keep building.

Clock in differently next time Explore 150 reward cards, eight worker classes, and 28 bosses beyond the Apprentice tutorial. Discover new combinations, chase achievements and high scores, or revisit a seed with a different strategy.

Build high. Choose wisely. Try not to bring the whole town down.

Made after hours. Made to be played. STACKPUNK began with Tom and Lynsey Fermoyle wondering whether they could make a game they would genuinely enjoy playing. Built after hours in England, that idea grew into Stackburg - a town of strange machines, improbable tools, and managers with far too many suggestions.

A game from Jinx Arcade, with a very unreasonable town at its heart.

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Cómo descubren STACKPUNK la IA y las personas en Debuts
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