Icône de l'app Arcane Hold: Hero Arena RPG

Arcane Hold: Hero Arena RPG

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Build a squad of fantasy heroes, hold the line and fight through a war that never ends

Par Bals Digital Srl · Jeux
Score Debuts 84NouveauSois le premier à la noter

Pourquoi nous l'attendons : Clear tactical hero-collector concept with a strong offline, no-ads promise, deep formation mechanics, and well-organized, thorough store copy.

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En bref

Arcane Hold: Hero Arena RPG is a turn-based tactical game where players collect fantasy heroes from four tribes and fight on a two-line battlefield. It is built for fans of hero collecting and deck building, and it can be played fully offline with no account. Standout detail: progress is saved on the device, and the game needs online access only to process in-app purchases.

Résumé par Debuts, d'après la fiche de l'App Store.

À propos

Build a squad of fantasy heroes, hold the line and fight through a war that never ends. Arcane Hold is a hero collector RPG with turn-based tactical battles you can play fully offline: no Wi-Fi, no ads, no account.

Collect 39 heroes, ascend them to six stars and send them into a two-line arena where formation decides every fight.

HOLD THE LINE • A tactical duel on a two-line battlefield: the front line takes the hits and shields the back line, where casters and healers strike from safety. • Deploy from your bench, aim with clear arrows and time each ultimate for the turn that wins the fight. • Five battle keywords (Guard, Onslaught, Venom, Lifesteal and Bulwark) plus poison, shields and stuns turn every matchup into a puzzle.

COLLECT FANTASY HEROES • 39 heroes from four tribes (Beast, Undead, Arcane and Order), each with its own ability and signature ultimate. • Eight legendary champions to chase. • A featured banner rotates every two weeks. A legendary is guaranteed within 50 arcane summons; 100 summons on a banner claim its featured hero outright.

BUILD YOUR DECK • Pick eight heroes, balance your front and back line and save up to three decks. • Field four, six or eight heroes of one tribe to unlock tribe bonds that power up the whole team. • Level up, equip weapons, armor and charms, and ascend to six stars for empowered abilities.

CONQUER THE CAMPAIGN • A guided first battle, four chapters of hand-built stages, then the Endless Frontier. • Clear it to unlock Heroic, then Nightmare: tougher commanders, bigger rewards, ascension shards. • Sweep beaten stages 1x, 3x or 10x and collect the rewards in seconds.

DIVE INTO THE RIFT • A roguelike run where every depth is stronger than the last. After each win, choose one of three boons (stat blessings, extra mana or mercenary heroes); 13 boons to combine and new foes every run.

STRIKE THE WEEKLY BOSS • The Hollow Colossus returns every week. Strike it up to three times a day; damage adds up across attempts and unlocks reward tiers.

IDLE REWARDS, EVERY DAY • Your garrison earns gold and XP while you are away. Daily quests, a seven-day login calendar and a daily shop with a free reward every day. • A 50-tier Season Pass with a free track and a premium track, and a legendary hero at the top.

PLAY ANYWHERE • Fully playable offline on iPhone and iPad; online access is used only to process in-app purchases. Progress is saved on your device, no account needed. • Screen-reader labels and a Reduce motion option.

PURCHASES AND RANDOM ITEMS Free to play with optional in-app purchases: gem packs, bundles and the Season Pass are one-time purchases. Some purchases contain random items: arcane summons cost gems and give a random hero. The odds for each rarity, the legendary guarantee and the featured-hero share are displayed in the game before every summon.

ARCANE PASS (OPTIONAL SUBSCRIPTION) An auto-renewing monthly subscription: 100 gems and a free premium summon every day, +50% gold and XP from campaign and Rift wins, a bigger energy tank with one free refill a day, and a garrison chest that holds 12 hours of rewards. Payment is charged to your Apple ID account at confirmation of purchase. The subscription renews automatically unless cancelled at least 24 hours before the end of the current period; your account is charged for renewal within 24 hours before the period ends. Manage or cancel it in your App Store account settings. The price is shown in the Shop before you subscribe.

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