Icône de l'app Cordon: Wall Off the Field

Cordon: Wall Off the Field

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Cordon is an arcade game in the spirit of the classics

Par Michal Fanta · Jeux
Score Debuts 84NouveauSois le premier à la noter

Pourquoi nous l'attendons : Clear arcade hook with well-explained mechanics, a tutorial, and thoughtful touches like CGA palettes and no ads or tracking.

Cordon: Wall Off the Field, capture d'écran 1Cordon: Wall Off the Field, capture d'écran 2Cordon: Wall Off the Field, capture d'écran 3Cordon: Wall Off the Field, capture d'écran 4Cordon: Wall Off the Field, capture d'écran 5Cordon: Wall Off the Field, capture d'écran 6

En bref

Cordon: Wall Off the Field is an arcade game for Mac, iPhone and iPad, played with a keyboard, touch screen or game controller. Players build walls from the edge of the field to claim 80 % of the area while avoiding the swirl and worms. What stands out is the choice of pixel art in arcade colours or the four colours of an IBM PC CGA card.

Résumé par Debuts, d'après la fiche de l'App Store.

À propos

Cordon is an arcade game in the spirit of the classics. Build walls out from the edge, trap the swirl and claim 80 % of the field before it cuts your line.

HOW TO PLAY • Leave the edge and a wall grows behind you. Bring it back to an edge to close it. • The multiplier, which runs from ×1 to ×25, sets how many points a finished wall earns. Close your walls at the right moment, if you have the time. • The swirl spins through the open field. If it touches you or a wall you haven't finished, you lose a life. • Worms crawl along the edges of your territory, faster the longer a level takes. • Stand still while building and a fuse lights up and burns along the wall behind you. If it catches you, you lose a life. • Every 100,000 points earns you an extra life.

WHAT AWAITS YOU • A game for Mac, iPhone and iPad. Play with a keyboard, the touch screen or a game controller. • The tutorial teaches you everything in your first game. • Music in the style of old sound chips: a different piece for each of the first ten levels, faster level by level. • Pixel art in arcade colours, or in the four colours of an IBM PC CGA card. • Game Center: all-time and daily leaderboards, and twelve achievements, three of them really hard. • Send your best results to the online high scores. • Share your best results with your friends.

No account, no ads, no tracking, and nine languages.

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