Icône de l'app Greens: Mini-golf

Greens: Mini-golf

Non revendiquée

Green felt, cream rails, a little red flag — and a windmill, of course

Par BSR Films, LLC · Jeux
Score Debuts 83NouveauSois le premier à la noter
Greens: Mini-golf, capture d'écran 1Greens: Mini-golf, capture d'écran 2Greens: Mini-golf, capture d'écran 3Greens: Mini-golf, capture d'écran 4Greens: Mini-golf, capture d'écran 5Greens: Mini-golf, capture d'écran 6Greens: Mini-golf, capture d'écran 7Greens: Mini-golf, capture d'écran 8Greens: Mini-golf, capture d'écran 9Greens: Mini-golf, capture d'écran 10

En bref

Greens: Mini-golf is a classic miniature golf game for iPhone, with 144 holes across Classic and themed courses. Each shot is a pull-back-and-release motion, and the iPhone Duo mode splits the view into a course and a caddie camera. Progress stays on the device, and the app includes VoiceOver support.

Résumé par Debuts, d'après la fiche de l'App Store.

À propos

Green felt, cream rails, a little red flag — and a windmill, of course. Greens is classic miniature golf, beautifully made for iPhone.

MADE FOR iPhone Duo Unfold it and the whole hole fills the big screen. Fold it like a laptop and putt on the half resting on the table while the upright half becomes a caddie camera looking down the hole.

PULL BACK. LET GO. Every shot is one simple motion. Drag anywhere on the course and pull back like a putter; dots trace the first stretch of the real roll, rails and slopes included. Let go and watch it roll. The farther you pull, the harder it goes, with fine control on the soft putts that matter.

144 HOLES Start on the Classic Courses: Meadow teaches one idea per hole, Lakeside combines them and finishes at the windmill, and Village Green gives the classics a little more bite. Then earn your way into thirteen theme courses, each built around a single idea and pushed further on every hole: • Frost Hollow — every hole on ice • Boardwalk — every hole a bumper game • Speedway — every hole a fast lane • Tulip Fields — every hole a windmill • Lake Country — every hole over water • Highlands — every hole on a hill • Inferno — ride the lava • Dunes — sand traps and quicksand • Crystal Caverns — magnet crystals that bend every putt • Castle — drawbridges, moats and secret passages • Pirate Cove — cannons, sea caves and currents • Toy Room — blocks, pencils, books and toy trains • Space Station — shifting gravity, airlocks and wormholes

A MEDAL ON EVERY HOLE Par earns bronze, under par silver, a hole in one gold. Your best on every hole is kept, and your medals open the theme courses.

THE DAILY THREE Three holes, one try, the same for everyone. Keep your streak alive and share your card.

RACE YOUR GHOST A faint ball replays your best-ever run on every hole. Beat it to the cup.

PLAY AT YOUR PACE Pause a round and pick it up later, right where you left off. Practice any hole you've opened, as often as you like. Six strokes and you pick up — the classic putt-putt rule that keeps one tough hole from spoiling a round.

GAME CENTER Leaderboards for every course and the Daily Three, and many achievements to unlock.

FOR EVERYONE VoiceOver can aim and putt, Reduce Motion is respected, and menus follow your text size. Your progress stays on your iPhone.

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