Icône de l'app JellyCut: Wobbly Fruit

JellyCut: Wobbly Fruit

Non revendiquée

JellyCut is a toy, not a race

Par Patrick Werle · Jeux
Score Debuts 85NouveauSois le premier à la noter

Pourquoi nous l'attendons : Clear, playful hook backed by real soft-body physics, distinct gestures, and a shape-building arc that sustains curiosity.

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En bref

JellyCut: Wobbly Fruit is a casual game where players pull, slice and stack six jelly fruits on a plate, with soft-body physics that make every cut and tower wobble differently. It suits people who want a relaxed toy-like experience with no score or timer. Version 1.1 adds shape-filling challenges, where pieces are used to fill outlines such as a house, a car and a teddy.

Résumé par Debuts, d'après la fiche de l'App Store.

À propos

JellyCut is a toy, not a race. Six fruits made of jelly sit on a plate. Grab one and pull: it stretches, resists and springs back. Swipe across the plate and a steel knife cuts clean through, right where you draw the line. Every piece becomes its own little jelly and keeps wobbling on its own. Lift a piece, carry it over the plate and set it down on another: it lands with a squish, and the tower wobbles but stands. It all runs on real soft-body physics, so no two cuts ever look the same.

NEW IN 1.1 – Stacking: lift any piece and build towers that squish and wobble – Shapes: fill an outline on the plate with your pieces – first a house, then a car, then a teddy. One more shape is hidden – Rainbow fruit: fill every shape to unlock it – iPad: up to three fruits on the plate at once, mix them in one figure – Tilt to roll: tilt your device and the pieces roll across the plate (optional, off by default) – A sharper knife: cut pieces down to about a centimetre – Keepsake photo: save a picture of the figure you built

SIX FRUITS, SIX FEELS – Melon: a heavy wedge, juicy, full of seeds – Apple: firm and crisp – Pear: round belly, slim neck – Banana: long and bendy – Kiwi: small and soft, with black seeds – Orange: plump, with segments

FOUR GESTURES – Grab: take hold of any part of a fruit and pull – Slice: swipe across the plate – Stack: lift a piece and set it down on another – Watch: nudge the pieces and let them wobble

MADE FOR SHORT BREAKS No score, no timer, no pressure. The shapes open one after another, at your pace. Soft sounds and gentle haptics let you feel every squeeze and every cut. Game Center achievements reward curiosity, not speed. Plays on iPhone and iPad; on iPad the plate is bigger and holds up to three fruits.

PAY ONCE, KEEP IT The first three minutes of active play are free, with every fruit – the clock only runs while you play, not while the app sits idle. After that, a single in-app purchase unlocks the Full Version for good. No subscription, no ads, no in-game currency, no tracking, no account. Restore your purchase any time from the purchase screen or from Settings. Version 1.1 is free for everyone who already bought the Full Version, and so are future updates.

Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy: https://jellycut.werle.app/privacy.html

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