Icône de l'app MapBake: Image to PBR

MapBake: Image to PBR

Non revendiquée

Turn images into practical, game-ready PBR material starting points directly on iPhone…

Par Nathan Hoffer · Photo et vidéo
Score Debuts 78NouveauSois le premier à la noter

Pourquoi nous l'attendons : Thoughtful, honest PBR tool with clear export profiles and careful description, serving a focused game-artist audience.

MapBake: Image to PBR, capture d'écran 1MapBake: Image to PBR, capture d'écran 2MapBake: Image to PBR, capture d'écran 3MapBake: Image to PBR, capture d'écran 4MapBake: Image to PBR, capture d'écran 5

En bref

MapBake: Image to PBR turns a photo into a tileable texture with a full PBR set, including Base Color, Height, Normal, Roughness, Metallic, and Ambient Occlusion. It previews the material in 3D with adjustable lighting and exports for engines such as Unity, Unreal, Godot, and Blender. Its tiling rebuilds the texture from patches of the photo, so no mirrored seams appear.

Résumé par Debuts, d'après la fiche de l'App Store.

À propos

Turn images into practical, game-ready PBR material starting points directly on iPhone and iPad. MapBake prepares a source image, makes it tileable, estimates a complete material set, previews the result in 3D, and exports the conventions your target engine expects.

IMPORT AND PREPARE • Import from Photos, Files, Camera, Clipboard, or drag and drop on iPad • Crop, rotate, flip, correct perspective, and normalize uneven lighting • Keep the original source intact while you experiment

MAKE IT SEAMLESS • Create a horizontally and vertically tileable texture offline • The tile is rebuilt from patches of your photo, joined along cuts that follow real detail, so joins stay invisible and nothing is mirrored • One control trades keeping your source's structure against mixing it more freely • Inspect any map at 1×1, 2×2, 3×3, or 4×4 with zoom and pan

GENERATE A COMPLETE PBR SET • Base Color, Height, tangent-space Normal, Roughness, Metallic, and Ambient Occlusion • Useful deterministic estimates designed to be adjusted—not false claims of recovering perfect physical properties from one photo • Fast working previews with full-resolution recomputation when you export

PREVIEW THE MATERIAL • Physically based RealityKit preview on a plane, sphere, cube, or rounded cube • Neutral, soft, outdoor, overcast, warm, high-contrast, and dark studio lighting • A directional key light you can sweep and lower to rake across the surface, so relief in the height and normal maps actually reads • Inspect scale, tiling, reflections, normal response, roughness, and metallic behavior

EXPORT FOR YOUR TOOLS • Unity Built-in, URP, HDRP, Unreal Engine, Godot, Blender, OpenGL, and DirectX profiles • Automatic normal Y conversion, roughness/smoothness conversion, and standard packed maps • PNG output at 256, 512, and 1024 in the free app • MapBake Pro is a one-time purchase that removes ads and adds 2K/4K export, custom RGBA packing, and saved custom presets

No account is required. Source images and generated materials are processed on-device and stay local unless you explicitly export or share them.

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Signaux de découverte

Comment l'IA et les gens découvrent MapBake: Image to PBR sur Debuts
Prête pour l'IAEn partie
78 % décrite pour être repérée par l'IA
Visible dès maintenantEn ligneDonnées structurées sur cette page et l'API Debuts

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